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Hi folks,The next update for Silo is now available for Windows in the publicbeta branch, if you'd like to try it out. This update adds high dpi (high resolution monitor) support for Silo. This has been a complicated update which involves correcting many things by hand, so you may run into some elements that don't look quite right. A few of them are limitations of the windowing system we're using, but we aim to get it as good as possible, so please let us know if you run into any issues.Known issues so far:- Dock widget buttons don't have down states- Some items need a restart to update when colors are changed- Brush curve icons are still low res- Material icons are still low res- Drop-down arrow is still low resThanks for your help, and hopefully those of you in high res will enjoy the clearer view!Here's an overview of how to switch branches. Hi folks,Silo 2.5.3 is now live. This is a significant update which adds the following new features:- Added a 3D text generator. (Create Text Generator.) You can specify font, size, resolution, depth of extrusion, and tessellation.- Added PSD support.
Load PSD files directly into Silo for textures, viewport reference images, etc.- Added live texture updating. Silo will now watch your texture files for changes and update automatically.All three of these features are somewhat experimental and may have some issues yet to work out.
Let us know how it goes. Check out this developer blog for more info (and a note on some 3D text rendering issues):Happy modeling!
Hi folks,Silo 2.5.2 is now available. Hi folks, Silo 2.5.1 is now available here on Steam. This update includes a significant new feature: Hard edges on smooth-shaded models.The new feature allows you to set sharp shading edges on models that are otherwise smooth shaded (accessed by Display Object Display Crease Edges), so models can have a combination of smooth and sharp features while still remaining low-poly.
(The command is doubled up with Subdivision Crease Edges, which was already implemented.) This edge creasing is supported by several export formats.In the screenshot, the model on the far right is shown as a low poly object with smooth shading and Crease Edges applied to get the proper look. (Left: flat shading, middle: smooth shading without creases.) Video here:The update also includes minor bug fixes. You can read about all updates atPlease let us know if you run into any issues.Happy Modeling!
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